Emulators were confused. Users were frustrated. A game might be named Game.z64 , but internally, the bytes were arranged as a .v64 . The emulator would try to read it, see gibberish, and crash.
It was a strange sort of magic. He was taking a format designed for silicon chips and forcing it to masquerade as a laser-read plastic platter. When the bar hit 100%, a new file appeared: . z64 to iso
# 5. Construct Output File output_data = iso_header + raw_data + padding(iso_size - len(raw_data)) Emulators were confused