Using any AHK script for a competitive advantage, including triggerbots or "recoil correction," is a bannable offense under Riot’s anti-cheat policy. Valorant Triggerbot - AutoHotkey Community

. A traditional "wallhack" or "ESP" (Extra Sensory Perception) requires a program to read the game's memory to determine the exact 3D coordinates of enemy players behind obstacles.

; Flag to enable/disable wallhack wallhackEnabled := true

DrawESP: ; Read process memory for player coordinates (example) Coord := ReadMemory(valorantPID, baseAddress + coordOffset, 4)

Loop ; Hypothetical address for enemy X coordinate (non-functional in Valorant) DllCall("ReadProcessMemory", "UInt", hProcess, "UInt", 0x12345678, "Float*", enemyX, "UInt", 4, "UInt", 0) ToolTip, Enemy X: %enemyX% Sleep, 50

Again, this example does not produce a functional wallhack and highlights the tip of the iceberg in terms of complexity. It also operates in a non-game-integrated context.