-- Main if RunService:IsServer() then -- Server-side script for _, playerName in pairs(playersToReport) do reportPlayer(playerName, reportReason) end else -- Client-side, less practical for direct reporting but could be used with modifications local player = Players.LocalPlayer local playerName = player.Name if table.find(playersToReport, playerName) then -- Client needs to have a way to trigger report or integrated into a larger system -- game.ReportPlayer(player.UserId, reportReason) -- Example usage end end
Mass reports created by scripts make it harder for human moderators to identify genuine safety threats, delaying action against legitimate harassment or danger. False Positives: Roblox Auto Report Script
-- Configuration local reportReason = "Cheating/Hacking" -- Change this to your desired report reason local playersToReport = "Player1", "Player2" -- List of player usernames to report -- Main if RunService:IsServer() then -- Server-side script