Nanosecond Autoclicker: [portable]
To understand the impossibility of a nanosecond autoclicker, one must first contextualize the speed of electricity and the clock cycles of modern processors.
void high_speed_click(int duration_ms, int clicks_per_second) auto interval_ns = 1'000'000'000 / clicks_per_second; auto start = std::chrono::high_resolution_clock::now(); while (std::chrono::duration_cast<std::chrono::nanoseconds>( std::chrono::high_resolution_clock::now() - start).count() < duration_ms * 1'000'000) mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0); mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0); // Busy-wait (not production-ready - spins CPU at 100%) auto next = start + std::chrono::nanoseconds(interval_ns); while (std::chrono::high_resolution_clock::now() < next); start = next; nanosecond autoclicker
A standard gaming mouse has a polling rate of roughly Hz, meaning it can only update its status every Common Use Cases NX Auto Clicker - Download and install on Windows To understand the impossibility of a nanosecond autoclicker,
: Windows and Linux are not designed for that level of input precision. A single nanosecond is one-billionth of a second. Standard OS schedulers typically operate at millisecond (one-thousandth of a second) scales. Hardware Bottlenecks : USB mice typically have a polling rate of 125Hz to 1000Hz auto start = std::chrono::high_resolution_clock::now()

