Go to your 3ds Max installation directory. By default, this is: C:\Program Files\Autodesk\3ds Max 20xx\Plugins Paste: Paste the .dlm file into this folder.
, and search for "MultiTexture" in the maps section. It is designed to work seamlessly with FloorGenerator to randomly assign textures to individual boards. Version Compatibility Supported 3ds Max Versions FloorGenerator 2013 – 2026 MultiTexture 2012 – 2026 : If you are using newer renderers like
This feature set delivers a seamless installation and enhanced interoperability between (procedural floor creation) and MultiTexture 204 (randomized texture mapping). The combined tools allow users to generate complex flooring with per‑plank or per‑tile texture variation in a single streamlined environment.
Even with the correct steps, users encounter errors. Here are the fixes.
Appendix (Suggested Implementation Checklist)