Fe Op Player Control Gui Script Roblox Fe Work Review

-- Function to move the character forward local function moveForward() character.Humanoid.WalkDirection = Vector3.new(0, 0, -1) end

-- Speed Boost Button (Let's say this button's parent is a frame) script.Parent.MouseButton1Click:Connect(function() local targetName = script.Parent.Parent.TextBox.Text -- Assuming a TextBox in the same frame remoteEvent:FireServer(targetName, "setSpeed", 100) -- OP speed end) fe op player control gui script roblox fe work

ResetButton.Name = "ResetButton" ResetButton.Parent = MainFrame ResetButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50) ResetButton.BorderSizePixel = 0 ResetButton.Position = UDim2.new(0, 5, 1, -30) ResetButton.Size = UDim2.new(1, -10, 0, 25) ResetButton.Text = "Reset Character" ResetButton.TextColor3 = Color3.new(1, 1, 1) ResetButton.Font = Enum.Font.Gotham ResetButton.TextSize = 14 -- Function to move the character forward local

elseif action == "Freeze" and humanoid then -- Freeze the player local bodyVel = Instance.new("BodyVelocity") bodyVel.MaxForce = Vector3.new(math.huge, math.huge, math.huge) bodyVel.Velocity = Vector3.new(0, 0, 0) bodyVel.Parent = character:FindFirstChild("HumanoidRootPart") -30) ResetButton.Size = UDim2.new(1

if command == "speed" then remote:FireServer(targetName, "speed", 250) elseif command == "freeze" then remote:FireServer(targetName, "freeze", nil) elseif command == "kill" then remote:FireServer(targetName, "kill", nil) elseif command == "bring" then remote:FireServer(targetName, "bring", nil) end

local remote = game:GetService("ReplicatedStorage"):WaitForChild("OPControlEvent")

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